Once launched, the game is available in both English and Polish 

Po uruchomieniu gra dostępna w angielskiej i polskiej wersji językowej

Welcome to medieval Grudziądz*!

Waterworks! is a card-based strategy game. You've been placed in charge of the water supply in the medieval town of Grudziądz. You'll have to use your management skills to make sure every house has enough water and at the same time gather supplies for development of new technologies!

Are you up for it?

  • Play various cards to supply buildings with water!
  • Position your units to maximize their efficiency! 
  • Manage your deck, decide what to keep and what to discard!
  • Collect resources and workers to develop new technologies!
  • Build a network of pipes and wells on town's map!
  • Put out fires and fulfill the ruler's requests!
  • Don't let your Influence drop or you'll fall from grace!

While you're at it

  • Witness the city's changes throughout the ages as the game progresses!
  • Learn how medieval water supply used to operate!
  • Relax while listening to the beautiful soundtrack by talented Chris Carlone !

Not enough?

  • Try to master the game on all 4 difficulty levels!
  • Come up with new strategies to beat the game in as few turns as possible!
  • Collect all 10 achievements!

How do I even pronounce that name?!

The city of Grudziądz was founded by the Teutonic Order in 1291 in the northern part of today's Poland on the Vistula River surrounded by wetlands. The high location on the Vistula embankment meant that the city was struggling with access to clean drinking water from the very beginning of its existence. With the growing number of inhabitants, the problem of water scarcity became an argument for the use of numerous, innovative (on a European scale) technical solutions in Grudziądz...


StatusReleased
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(771 total ratings)
Authorscriptwelder
GenreCard Game, Educational, Simulation, Strategy
Made withPhaser
TagsBoard Game, Economy, Historical, Medieval
Average sessionA few hours
LanguagesEnglish, Polish
InputsMouse
AccessibilitySubtitles, Interactive tutorial

Development log

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Comments

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Viewing most recent comments 1 to 40 of 223 · Next page · Last page

Hey! I've been trying to complete the game as fast as possible and haven't found any records anywhere, has anyone been able to complete the game in less than 86 turns? (if you want any strats, i'd be happy to talk about how to optimize turns)

And just for the main strats, I delayed buying anything that helped with water supply (my first water upgrade was stables 1, then the carts before getting the waterwork) and using save manipulation to be able to replay the same turn and reset the rng if I don't get the cards that I want immediately (and avoid having to discard workers and the like)

(+1)

..̮

Really enjoyed the game, played through on easy, took me 119 turned to complete. Not usually a card game fan at all so was suprised just how much fun I had!

Really well made, nice sounds, graphics and well paced game!

great game!

yes I'm bad at this.

Honestly that's pretty good! The main thing is that you had fun, no need to beat yourself down!

6 achievements in one run

(+1)

beautiful game, very fun, I could feel the technological progression of no longer wanting for resources people or permits or no longer struggling to supply water, or having to move water carts around as the population grew.

Me encanto el juego, mande una partida en fácil y puedo decir que esta muy bueno el juego, fácil de entender y hermoso pixelart. Me llevo 119 turnos pero lo disfrute muchisimo!

(+1)

Lots of fun and great pixel art!

(+1)(-12)

This game is objectively bad, but it made a good job at tricking me that it isn't.

You just get cards, and you use them. If you have the right cards, you can progress, if not, you have to wait a turn or a few. No skill, just RNG and thoughtless clicking.

Also card storage and management is not very good, it's rather slow to use and annoying.

(+1)

It does take thought and skill to manage your town's satisfaction levels though.

(-2)

For someone who is decently smart, no it doesn't. You just see what's an issue and fix it. If you still can't you just move all water carriers into one corner and put them into positions again. It's pretty straightforward, literally takes no mental power.

you underestimate peoples stupidity

(+2)(-1)

Great game!

(1 edit) (+3)(-1)

Was so addicting, didnt realize an hour or however long had passed until after I won. Easy to pick up, really interesting, and extremely addicting, 10/10.

On my first playthrough:

Gonna go check out your other games now :3
(+2)

this was incredibly addicting i sat down until i finished, never thought medieval european waterworks could be so interesting

(+1)

i like this game a lot.

(+1)

I couldn't stop playing this game! I loved it, I never wanted it to end! Still, it was very satisfying when it did. :) Thank you for making something so fun, and so lovely to look at! The sounds were also so very satisfying.

(2 edits) (+2)

100% it! Really high quality educational strategy game, it blends its gameplay and facts in a really satisfying way! I learned a lot about the history of the water supply system in Grudziądz from reading each completed projects' pop-up text! A few small critiques I have include:

  • The impossible mode is way too RNG dependent, you can be strategic and do everything right, but lose just due to either poor population placements, card draws, quests, or a bit of everything!
  • The "I don't feel so well" achievement should have specified it had to be done on Normal mode or above, I thought it was glitched the 2 times I tried getting it on easy mode (I thought me putting a well in my warehouse was the reason why it didn't work on my first try).
  • Dragging water carts/wagons should be faster, since most of the game (especially on harder difficulties) involves rapidly dragging over every house with those units until you see a green number next to your influence (they should fall faster when you drop them for example).

(P.S. Bonus tip for anyone else reading this trying to get all the achievements, the construction of the well project is NOT mandatory, I just let the well schematic sit untouched in my deck for my whole normal mode playthrough while going for the well achievement!)


(+3)

I knew the name ringed a bell. I loved the Deep Sleep series. This is yet another great game from a great developer. Engaging gameplay with an interesting historic and technical background.

Just a few minor visual bugs/typos:

  • The text in the Archives - Construction complete box isn't wrapping.
  • Water-work says "Buckets wheel" and the card's name says "Bucket-wheel".
  • In the Water-work - construction complete box, "lift it to an sufficient height".
  • The Water tower and Improved Pumps descriptive and lore text overlap with each other because the text is too long.
(+1)

this was so fun, did not expect to spend as much time on it as i did !!

Great game! I'm having a bug with one of the building projects though, is this known?

If you still need help, you need to have finished the Bucket-wheel and Water Wheel projects so you can get them as building materials to use for Water-work

(+6)

I did not expect building the water supply to be this compelling.

(+1)

Amazing game! 

(+3)

This was simply perfect. It great how smoothly was the educational purpose combined with playability.

(+1)

10/10 super game

(+3)

Played the game bc i was bored. The sentence "Nowadays we take water supply for granted" really caught me off guard and made me start thinking about the first 10-20 turns. Great game, 10/10

(+1)

really fun

(+1)

NOTHING IS IMPOSSIBLE YASSSSSSSSSS!! ALL ACHIEVEMENT DONE!

Tips on impossible is that you might want to change or consider changing water placement after a found round pass, and in last part of the game, you can sell all the sump, all pipes, all water carrier, all water wagon and all 3 wells for 112 coins(in this run I sell only 2 well so 107 coins instead, glad I have 3 coins before I start mass selling stuff to reach 110 coins)

Can you make the game work on mobile? The screen is too big for mobile and can’t click the end turn button

(+1)

Should be playable on mobile as it supports touch input! However I understand that it might be tricky on some devices. 

Try turning the phone horizontally and going full screen from the options in main menu, if it didn't happen automatically. Sorry if it doesn't help! 

(+2)

Very fun game to play, completed it in 104 turns

grudziądz jumpscare

(+2)

good game

(+1)

very fun! it took me 118 turns to win.

i finished in 130

(+3)

That was very difficult, but I completed all the achievements.

(+1)

Great game! Fun simple card based resource management. Only need a mouse!

(+1)

Wow that was a lot of fun 
great Job! :)

(+1)

The only thing I would change is putting at the last technology a masive baner telling the player "THIS IS LAST TECHNOLOGY REQUIERED TO ACHIEVE TECHNOLOGYCAL DOMINION, THE ENDGAME IS NEAR". The end feels better when you expect it, and I didn't pay much attention to the text of every tech.

I can not download the game!

(+1)

damn just spent 2+ hours playing it. Game is fun af.

true

(+1)

Nice game

(+1)

This seemed like a game that I would take like 10 min with. I ended up completing the game and loved it!

(+1)

Really nice game!

(3 edits) (+2)

When the game developer says the difficulty is IMPOSSIBLE, they meant it, like drawing only 3 cards I was overwhelmed with the population growth in the late game. The End-Game project is so expensive, I think I wasted like 50 turns to farm the money and influence, and there it came the first useful thing to buy jewelries, because my influence income is in the negatives. I almost lost because of that, and at the last moment I sold almost everything and finally completed the end-game project.

Viewing most recent comments 1 to 40 of 223 · Next page · Last page